SACair Forum

Halloween Scenario

Oct 23, 2007 7:12pm
Halloween game
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 7:20pm
Will the zombies walk fast or walk slow?
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Oct 23, 2007 7:22pm
lol what ever way you think a zombie should walk. if you look at the old dawn of the dead they wall very slow but in the new one they get up and run.
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 7:43pm
Sounds like an impossible mission. Better find an good enough a-team
Oct 23, 2007 7:50pm
yeah i need to think of a way to make the zombies a little weaker and the ops group stronger so that they just dont get over ran real fast. ie zombies only having a pistol and not talking to each other calling out the position of the other team members. one think i was thinking about was giving the living team members tennis ball grenades but i am not so sure if that would help all that much.
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 7:52pm
i think my wife likes this scenario... she already nabbed a zombie
Oct 23, 2007 7:55pm
How about if it's a night game, all zombies should have to wear chem lites on their heads. And as the Spec Ops guys die, they have to break chem lites and tape them to their hats also.
Oct 23, 2007 7:59pm
[quote="tommyknocker2121"]How about if it's a night game, all zombies should have to wear chem lites on their heads. And as the Spec Ops guys die, they have to break chem lites and tape them to their hats also.[/quote]
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 8:46pm
what if you took the zombies guns away and made it a tag based kill. Have more zombies at the start of the game, with full masks or whatever. Limit FPS to stock guns or pistols or Aep's and give the spec ops team limited rounds, real limited. This way the spec ops team doesnt just make a firing line and drop all of them, running becomes a good option to conserve ammo.
Oct 23, 2007 9:09pm
[quote="Doom57"]give the spec ops team limited rounds, real limited. This way the spec ops team doesnt just make a firing line and drop all of them, running becomes a good option to conserve ammo.[/quote]
If you give to a charity please think of giving to one of these two charities. The Naval Special Warfare Foundation or Navy SEAL Warrior Fund.
Oct 23, 2007 9:35pm
i am just trying to make it fun for both sides. i see what you are saying with haveing the zombies tag out the other team (like in the movies) but i dont think it would be much fun. the limited ammo idea is cool. in the movies you never see them with lots of ammo to waste but for this game i think lots of ammo is a must for a never ending army of zombies.
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 9:38pm
we could stack all the SAWs on the living team LOL.
I have nothing to offer but blood, toil, tears and sweat.
Oct 23, 2007 9:46pm
Can the spec ops guys use pool noodle lobos?
Oct 23, 2007 9:59pm
[quote="SSgt_Burgin"]we could stack all the SAWs on the living team LOL.[/quote]
If you give to a charity please think of giving to one of these two charities. The Naval Special Warfare Foundation or Navy SEAL Warrior Fund.
Oct 23, 2007 11:09pm
[quote="Spooky"][quote="SSgt_Burgin"]we could stack all the SAWs on the living team LOL.[/quote]
Oct 23, 2007 11:16pm
[quote="tommyknocker2121"]Can the spec ops guys use pool noodle lobos?[/quote]
I have nothing to offer but blood, toil, tears and sweat.
Oct 24, 2007 2:55am
lets go try it out :P
Oct 24, 2007 3:34am
Anyone got some natty ice?
[quote="Amateur Ninja"]obviously you dont know him.
Oct 24, 2007 3:41am
i think it'd be way more funner if each team took turns not using any weapons at all, because come on, zombies dont use guns, only in like a few crappy zombie movies maybe. But im thinkin like if u are touched by one of the zombies u must lay down and respawn for like 60 secconds. The zomnbie team gets to run as fast as they want to. Once 60 secs is over u dont use ur gun anymore u chase the other team down with the zombies. Once the other team has lost all of his players, the game is over! When a Spec OP kills a zombie the zombie could maybe either join the spec ops team or respawn?? If the Zombie team dosnt get all of the other team within the time limit, the other team wins. Dosnt that sound like hella fun!
Marines die, that's what we're here for. But the Marine Corps lives forever. And that means YOU live forever.
Oct 24, 2007 3:48am
lol ncricket would be a scary ass zombie though! Like one of those ones that crawl around hella fast!!
Marines die, that's what we're here for. But the Marine Corps lives forever. And that means YOU live forever.
Oct 24, 2007 4:17am
skull kid, probably better if we stick to zombies having pistols. Cuz think about it, if you do zombies with only noodle swords or whatever, then you end up with a bunch of zombies running at the spec ops, and then alot of very close shooting, likely resulting in much more welts and issues than normal, especially if the spec ops guys don't take care to aim for legs. Unless it's like a night game where spec ops had pistols and had to get from point A to point B without getting hit by zombies with noodle swords along the way, then I do not think zombies stand a chance with melee only weapons. But that's just my 2 pesos.
Oct 24, 2007 4:22am
[quote="The SKull Kid"]funner[/quote]
If you give to a charity please think of giving to one of these two charities. The Naval Special Warfare Foundation or Navy SEAL Warrior Fund.
Oct 24, 2007 5:12am
Now that I think about it, most people arent going to be down to get shot with full aeg's while there trying to tag the spec ops.
Oct 24, 2007 10:09pm
yeah i get what you guys are saying about having the zombies tag out the living team. now if you think about it do you come to a airsoft game to shoot or play tag?
I have nothing to offer but blood, toil, tears and sweat.
Oct 31, 2007 10:31pm
[quote="the22ice"]skull kid, probably better if we stick to zombies having pistols. Cuz think about it, if you do zombies with only noodle swords or whatever, then you end up with a bunch of zombies running at the spec ops, and then alot of very close shooting, likely resulting in much more welts and issues than normal, especially if the spec ops guys don't take care to aim for legs. Unless it's like a night game where spec ops had pistols and had to get from point A to point B without getting hit by zombies with noodle swords along the way, then I do not think zombies stand a chance with melee only weapons. But that's just my 2 pesos.[/quote]
Marines die, that's what we're here for. But the Marine Corps lives forever. And that means YOU live forever.
Oct 31, 2007 11:51pm
[quote="SSgt_Burgin"]yeah i need to think of a way to make the zombies a little weaker and the ops group stronger so that they just dont get over ran real fast. ie zombies only having a pistol and not talking to each other calling out the position of the other team members. one think i was thinking about was giving the living team members tennis ball grenades but i am not so sure if that would help all that much.[/quote]